Understanding 3D Animation Using Maya
60,80 €*
Sofort verfügbar, Lieferzeit: 1-3 Tage
Produktnummer:
9780387001760
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks
Autor: | Park, John Edgar |
---|---|
EAN: | 9780387001760 |
Sprache: | Englisch |
Seitenzahl: | 313 |
Produktart: | kartoniert, broschiert |
Verlag: | Springer Springer, Berlin Springer New York |
Schlagworte: | Computeranimation Maya 6 (Software) |
Größe: | 244 |
Gewicht: | 672 g |