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Gamemaker Fundamentals

Ben Tyers
Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML.You will:Learn core programming features required for sound knowledge of GameMakerMaster how to combine GML to orchestrate game actionsUtilize GameMaker's layers to create exciting gamesSet up player control
Autor: Tyers, Ben
EAN: 9781484287125
Sprache: Englisch
Seitenzahl: 406
Produktart: kartoniert, broschiert
Verlag: Apress
Veröffentlichungsdatum: 13.11.2022
Untertitel: Learn Gml Programming to Start Making Amazing Games
Schlagworte: Computers - Games
Größe: 24 × 178 × 254
Gewicht: 808 g